Hey ArtStation, long time no post! This is an exercise in hard surface modeling using Blender. We wanted to explore alternatives outside of Autodesk products, and this asset proved to be an excellent challenge. This piece is based on a hand mirror, part of a larger baroque vanity set I picked up at an Antique & Collectibles show I went to years ago. One thing about me is I'm going to find some antiques.
This asset is textured at 4k, and the prop is approximately 19,200 triangles to preserve as much detail as possible. It has 5 LODs in Unreal. Two texture sets for a preserved, clean look as well as the antique, patinated and old look. I was also able to use some of the individual components to kitbash an antique frame as well.